Archive for the 'Design' Category

Have you ever gotten into one of those silly arguments about the colour of something? You know where you’re sure that a t-shirt is red, while your friend is 100% sure its redish yellow. Frustrating isn’t it.
Strange as it is, both of you can be utterly right.
You both “see” a slightly different colour because of […]

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What would happen if your toothbrush could mate with another toothbrush?
Would you end up with an even better toothbrush - the best of both toothbrushes? How about if your toothbrush mates with 5, 10 or 15 different toothbrushes, with each new toothbrush in turn mating with another new toothbrush?
If you could decide which toothbrushes get […]

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Isn’t it strange the way faces look so different? Yet we easily recognise that a face is a face. Imagine waking up tomorrow and everyone’s face has disappeared. Each face is replaced with a blank unexpressive blob. Don’t worry about the eating, seeing, speaking and breathing bits - in this brave new faceless world we […]

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How can we help people easily create and explore the design space around physical / virtual objects? I’ve touched upon this before when I wrote about physical objects that are designed to be easy to re-shape by physical manipulation, e.g. Snap Cups and Shape A Seat, aka Don’t Forget Me, etc.
With that question in mind […]

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Last week the New York Times had a very interesting article Led by Robots, Roaches Abandon Instincts. The article discussed José Halloy and co’s research where by “using robotic roaches (they) were able to persuade real cockroaches to do things that their instincts told them were not the best idea”, aka social bug peer pressure […]

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Recently I came across JennyLC’s Intimate Controllers project (via the always interesting we-make-money-not-art). She writes that the project involved “building game controllers into undergarments so that games are played through players physically touching one another. The goal of this project was to research and create objects that challenge the traditional notions and orientation of video […]

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Run, don’t walk, and watch video 1 and video 2 about Chishen Chiu’s FlexibleLove experimental furniture.

The seat has drawn lots of attention in the blogsphere over the last few weeks. I wonder what draws people’s attention to it? Are they interested because the seat is different? Do they imagine how they’d use the seat in […]

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Bill Cockayne’s talk (mp3) at Design 2.0 on enabling engineer designers to be big picture / future thinkers. Found via pasta and vinegar.
A very funny spoof paper discussing “The Etiology & Treatment of Childhood“. Found via Mind Hacks.
ThinkCycle: Open Collaborative Design is a small follow up related to yesterdays post about Personal Fabrication. Its a […]

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