<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>User Designer &#187; invention</title>
	<atom:link href="http://www.user-designer.com/index.php/tag/invention/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.user-designer.com</link>
	<description>To Each Their Own User Experience</description>
	<lastBuildDate>Tue, 08 Jun 2010 17:53:56 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>SixthSense, Night Vision, E-Paper &amp; Secret History</title>
		<link>http://www.user-designer.com/index.php/20091118/sixthsense-night-vision-e-paper-secret-history/</link>
		<comments>http://www.user-designer.com/index.php/20091118/sixthsense-night-vision-e-paper-secret-history/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 15:19:50 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[Adaptable]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Fabricate]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Materials]]></category>
		<category><![CDATA[Physical]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/?p=219</guid>
		<description><![CDATA[I&#8217;m always a big fan of TED talks&#8230;and here&#8217;s a fascinating short 8 minute talk, by Pattie Mae&#8217;s from MIT Media Lab. She talks about and shows off SixthSense, which is an invention for turning any surface into an interactive gesture controlled video surface. Neat and easy enough to integrate into current mobile devices.
Bosch have [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m always a big fan of <a href="http://www.ted.com">TED talks</a>&#8230;and <a href="http://www.ted.com/index.php/talks/pattie_maes_demos_the_sixth_sense.html">here&#8217;s</a> a fascinating short 8 minute talk, by Pattie Mae&#8217;s from MIT Media Lab. She <a href="http://www.ted.com/index.php/talks/pattie_maes_demos_the_sixth_sense.html">talks about and shows off SixthSense</a>, which is an invention for turning any surface into an interactive gesture controlled video surface. Neat and easy enough to integrate into current mobile devices.</p>
<p>Bosch have <a href="http://www.gadgetrepublic.com/news/item/1314/digital-life/bosch-enhances-night-vision/">enhanced the night vision system</a> system in cars, so that it provides smartly enhanced high contrast images of the road ahead at night. Clever but would you trust it to properly identify which parts of the road are critical for highlighting?</p>
<p>For the last few years I&#8217;ve been using and really liked <a href="http://ebookstore.sony.com/reader">Sony&#8217;s eBook Reader</a>, the PRS500. Yup, I was an early adopter and altogether unsure whether I wanted to give up paper books! Recently there&#8217;s been an explosion of electronic readers, lead by Amazon&#8217;s Kindle. Within the next few years we&#8217;re going to see bendable, foldable and colourful electronic paper. For those of you who are design minded and interested in using E-Paper to invent new kinds of interactive visual displays and devices, <a href="http://www.epapercentral.com/epaper-technologies-guide">here&#8217;s a handy guide</a> for learning more about E-Paper technology.</p>
<p>Fascinating <a href="http://www.youtube.com/watch?v=ZTC_RxWN_xo">The Secret History of Silicon Valley</a> &#8211; just over an hour long but well worth watching.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20091118/sixthsense-night-vision-e-paper-secret-history/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Computational Aesthetics, Evolving Humans, Gaming Healthy &amp; Sand Art</title>
		<link>http://www.user-designer.com/index.php/20090824/computational-aesthetics-evolving-humans-gaming-healthy-sand-art/</link>
		<comments>http://www.user-designer.com/index.php/20090824/computational-aesthetics-evolving-humans-gaming-healthy-sand-art/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 20:25:02 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[Physical]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[colour]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[shape]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/?p=209</guid>
		<description><![CDATA[
How aesthetically beautiful are your photos? Try out Acquine, an Aesthetic Quality Inference Engine. Welcome to the brave new world of computational aesthetics!
Clever &#8211; video of evolving a human face using a genetic algorithm. A face detector is used for the fitness function.
Time to start gaming for mental health?
Haunting and beautiful sand art &#8220;animation&#8221; &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.user-designer.com/wp-content/evolveface.jpg" alt="Genetic Algorithms: Evolving a human face" title="evolveface" width="390" height="148" class="size-full wp-image-213" /></p>
<p>How aesthetically beautiful are your photos? Try out <a href="http://acquine.alipr.com">Acquine</a>, an <i>Aesthetic Quality Inference Engine</i>. Welcome to the brave new world of <a href="http://www.computational-aesthetics.org">computational aesthetics</a>!</p>
<p>Clever &#8211; <a href="http://www.youtube.com/watch?v=qS5HWBNvf9U">video of evolving a human face</a> using a genetic algorithm. A face detector is used for the fitness function.</p>
<p>Time to start <a href="http://www.washingtonpost.com/wp-dyn/content/article/2009/08/17/AR2009081702114.html">gaming for mental health</a>?</p>
<p>Haunting and beautiful sand art &#8220;animation&#8221; &#8211; <a href="http://www.youtube.com/watch?v=Z1JZ9O15280">very neat and worth the 9 minutes</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20090824/computational-aesthetics-evolving-humans-gaming-healthy-sand-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Paper Computing, Charisma Augmentation, Parallel Sets &amp; Clock Clock</title>
		<link>http://www.user-designer.com/index.php/20090609/paper-computing-charisma-augmentation-parallel-sets-clock-clock/</link>
		<comments>http://www.user-designer.com/index.php/20090609/paper-computing-charisma-augmentation-parallel-sets-clock-clock/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 11:50:26 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[cognition]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[feel]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/?p=194</guid>
		<description><![CDATA[Neat video showing off Paper Computing. Author electronic circuits by painting and dropping electronic components on paper! (found via Turbulence.org)
Any ideas on how I can design and build a Charisma Augmentation Device&#8230;? Learn about the science of charisma.
Handy handy &#8211; a useful new and free visualisation tool called Parallel Sets has just been released.
An arty [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=-LyKmaz_3uI">Neat video</a> showing off Paper Computing. Author electronic circuits by painting and dropping electronic components on paper! (<em>found via <a href="http://turbulence.org/blog">Turbulence.org</a></em>)</p>
<p>Any ideas on how I can design and build a Charisma Augmentation Device&#8230;? Learn about the <a href="http://www.apa.org/monitor/jan05/savoir.html">science of charisma</a>.</p>
<p>Handy handy &#8211; a useful new and free visualisation tool called <a href="http://eagereyes.org/parallel-sets">Parallel Sets</a> has just been released.</p>
<p>An arty digital analog clock designed by Humans Since 1982 &#8211; <a href="http://inventorspot.com/articles/clock_clock_analog_digital_clock_27826">Clock Clock: The Analog Digital Clock</a> (<em>thanks Baz</em>).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20090609/paper-computing-charisma-augmentation-parallel-sets-clock-clock/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MOY Car Design, Cracking Mass Customization &amp; Physical Pixels</title>
		<link>http://www.user-designer.com/index.php/20090421/moy-car-design-cracking-mass-customization-physical-pixels/</link>
		<comments>http://www.user-designer.com/index.php/20090421/moy-car-design-cracking-mass-customization-physical-pixels/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 16:44:16 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[colour]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[nanotech]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[shape]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/?p=176</guid>
		<description><![CDATA[
Me likes MOY &#8211; design and adapt the visual design of your car&#8230;in real-time! Probably a bit distracting but I suspect it could be useful for making your car visually pop-out in dangerous low-vision driving conditions? MOY is a design concept from Elvis Tomljenovic &#8220;The idea behind MOY concept is that everyone can design their [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.user-designer.com/wp-content/moy_car.jpg" alt="Example of MOY car displays two different patterns at once." title="MOY Car" width="400" height="289" class="size-full wp-image-178" /></p>
<p>Me likes MOY &#8211; design and adapt the visual design of your car&#8230;in real-time! Probably a bit distracting but I suspect it could be useful for making your car visually pop-out in dangerous low-vision driving conditions? MOY is a design concept from <a href="http://tomljenovic.carbonmade.com/projects/2271356">Elvis Tomljenovic</a> &#8220;<em>The idea behind MOY concept is that everyone can design their own car on their own computer and then apply the design to the vehicle using wireless data transfer or share it with other people through web-site, forum, e-mail etc. To those who lack the necessary skills or time to create their own design, we offer the option of downloading ready made designs. The vehicles are interconnected, so the change is possible in motion. </em>&#8221;</p>
<p>Interesting article in MIT Sloan Management Review on <a href="http://sloanreview.mit.edu/improvisations/2009/04/10/mass-customization-ready-to-go-mainstream/">Cracking the Code of Mass Customization</a>. You can register for free to access it for free. The authors identify three required capabilities for mass customization companies. (<em>found via <a href="http://mass-customization.blogs.com">Mass Customization &#038; Open Innovation News</a></em>)</p>
<p>Read <a href="http://www.core77.com">Core77&#8217;s</a> writeup <a href="http://www.core77.com/blog/news/physical_pixels_design_for_the_not_so_near_future_13190.asp">Physical pixels: design for the not so near future</a> on the Organic User Interfaces panel at CHI 09, which I <a href="http://www.user-designer.com/index.php/20081013/research-into-malleable-materials-and-design-gaining-traction">previously mentioned</a>. Is it a bit too futuristic? Psst, the answer is no &#8211; as long as futuristic innovations feedback into here and now innovations.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20090421/moy-car-design-cracking-mass-customization-physical-pixels/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8230;and we&#8217;re off, HCI History, Attractive Things &amp; CHI 2009 Ideas</title>
		<link>http://www.user-designer.com/index.php/20090416/hci-history-attractive-things-chi-2009/</link>
		<comments>http://www.user-designer.com/index.php/20090416/hci-history-attractive-things-chi-2009/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 17:11:10 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[cognition]]></category>
		<category><![CDATA[feel]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[taste]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/?p=164</guid>
		<description><![CDATA[User Designer is back&#8230;yep, I went very quiet for a few months &#8211; but it was for great reasons 1) I became a dad (loving it), and 2) I was writing up my HCI PhD. Fortunately I&#8217;m getting to continue focusing on HCI / Interaction Design research, as I&#8217;ve just started as a postdoctoral researcher [...]]]></description>
			<content:encoded><![CDATA[<p>User Designer is back&#8230;yep, I went very quiet for a few months &#8211; but it was for great reasons 1) I became a dad (loving it), and 2) I was writing up my HCI PhD. Fortunately I&#8217;m getting to continue focusing on HCI / Interaction Design research, as I&#8217;ve just started as a postdoctoral researcher in the <a href="http://www.clarity-centre.org">CLARITY Centre</a> in <a href="http://www.ucd.ie">University College Dublin</a>, Ireland.</p>
<p>Some day soon I&#8217;ll do a proper writeup about the PhD, but in short I was looking at the effect individual differences in low-level vision have on the user experience of HCI designs &#8211; a fun fusion of interface / information visualisation design, vision science / optometry, eye physiology and probabilistic modeling. </p>
<p>Anyways lets get started again with a Link Bucket, enjoy!</p>
<p>Did you know that <a href="http://www.jnd.org/dn.mss/CH01.pdf">Attractive Things Work Better</a>, written by HCI guru <a href="http://www.jnd.org">Don Norman</a>.</p>
<p><a href="http://en.wikipedia.org/wiki/John_M._Carroll_(information_scientist)">John M. Carroll</a>, one of the fathers of HCI, writes about the <a href="http://www.interaction-design.org/encyclopedia/human_computer_interaction_hci.html">History of HCI</a> (thanks Mads Soegaard @ <a href="http://www.interaction-design.org">Interaction-Design.org</a>).</p>
<p><a href="http://www.chi2009.org">CHI 2009</a>, one of the main HCI conferences has just finished, read about a few neat ideas in <a href="http://www.technologyreview.com/blog/editors/23357/">The Stranger Side of CHI 2009</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20090416/hci-history-attractive-things-chi-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Research Into Malleable Materials And Design Gaining Traction</title>
		<link>http://www.user-designer.com/index.php/20081013/research-into-malleable-materials-and-design-gaining-traction/</link>
		<comments>http://www.user-designer.com/index.php/20081013/research-into-malleable-materials-and-design-gaining-traction/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 10:25:32 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[Materials]]></category>
		<category><![CDATA[nanotech]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[shape]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20081013/research-into-malleable-materials-and-design-gaining-traction/</guid>
		<description><![CDATA[Excellent, HCI and Interaction Design research focused on a malleable and readily adaptable world is really beginning to gain traction. How long before it has its own conference?
There&#8217;s a bunch of very interesting workshops at CHI 2009, which will be on in Boston from April 4th to 9th. CFPs (Call for Participation) that caught my [...]]]></description>
			<content:encoded><![CDATA[<p>Excellent, HCI and Interaction Design research focused on a malleable and readily adaptable world is really beginning to gain traction. How long before it has its own conference?</p>
<p>There&#8217;s a bunch of very interesting workshops at <a href="http://www.chi2009.org">CHI 2009</a>, which will be on in Boston from April 4th to 9th. CFPs (Call for Participation) that caught my eye include:</p>
<li> <a href="http://www.chi2009.org/Authors/CallForPapers/Workshops/cfp121.pdf">Programming Reality: From Transitive Materials to Organic User Interfaces</a>
<li> <a href="http://people.ischool.berkeley.edu/~daniela/diy/">DIY for CHI: Methods, Communities, and Values of Reuse and Customization</a>
<p>For a few papers related to Transitive Materials pop over <a href="http://ambient.media.mit.edu/transitive/papers.htm">here</a>.</p>
<p>June 2008&#8217;s issue of <a href="http://portal.acm.org/toc.cfm?id=1349026">Communications of the ACM</a> was a special issue on <a href="http://portal.acm.org/toc.cfm?id=1349026&#038;type=issue&#038;coll=ACM&#038;dl=ACM&#038;CFID=71230118&#038;CFTOKEN=88755931#1377529">Organic user interfaces</a>. There&#8217;s some very interesting articles there. Bah, I think only ACM members (yep, I&#8217;m one) are able to get those articles?</p>
<p>Though the call is now closed there&#8217;s going to be a special issue of the Journal of Personal and Ubiquitous Computing focused on <a href="http://ambient.media.mit.edu/materialcomputing/">Material Computing</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20081013/research-into-malleable-materials-and-design-gaining-traction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BumpList is back!</title>
		<link>http://www.user-designer.com/index.php/20081001/bumplist-is-back/</link>
		<comments>http://www.user-designer.com/index.php/20081001/bumplist-is-back/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 16:01:37 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[laugh]]></category>
		<category><![CDATA[play]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20081001/bumplist-is-back/</guid>
		<description><![CDATA[
Super busy at the moment but I&#8217;m delighted to announce &#8220;BumpList: An Email Community for the Determined&#8221; (my project in collaboration with Jonah Brucker-Cohen) is back online after being offline for 4 years! So now is your chance to join the email community that had most people scratching their heads and wondering what happened to [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/bumplist.gif' alt='BumpList' /></p>
<p>Super busy at the moment but I&#8217;m delighted to announce &#8220;BumpList: An Email Community for the Determined&#8221; (my project in collaboration with Jonah Brucker-Cohen) is back online after being offline for 4 years! So now is your chance to join the email community that had most people scratching their heads and wondering what happened to email as they knew it.</p>
<p>Join the list <a href="http://www.bumplist.net">here</a>!</p>
<p>We&#8217;ve put it back online because it&#8217;ll be showing in the San Francisco Museum of Modern Art (SFMOMA) as part of &#8220;The Art of Participation: 1950 to Now&#8221; from November 8, 2008, through February 8, 2009. Press release for the show is <a href="http://www.sfmoma.org/press/pressroom.asp?do=exhibitions&#038;id=367">here</a>.</p>
<p>Other artists in the show include &#8220;bramoviÄ‡/Ulay; Vito Acconci; Francis AlÃ¿s; Chip Lord, Curtis Schreier and Bruce Tomb (former members of Ant Farm); John Baldessari; Joseph Beuys; Blank &#038; Jeron and Gerrit Gohlke; George Brecht; Jonah Brucker-Cohen and Mike Bennett; John Cage; c a l c and Johannes Gees; Janet Cardiff; Lygia Clark; Minerva Cuevas; Maria Eichhorn; VALIE EXPORT; Harrell Fletcher and Jon Rubin; Fluxus Collective; Jochen Gerz; Kit Galloway and Sherrie Rabinowitz; Matthias Gommel; Felix Gonzalez-Torres; Dan Graham; Hans Haacke; Lynn Hershman Leeson; Nam June Paik; Allan Kaprow; Henning Lohner and Van Carlson; Rafael Lozano-Hemmer; Tom Marioni; MTAA (M.River and T.Whid Art Associates); Antoni Muntadas; Yoko Ono; Dan Phiffer and Mushon Zer-Aviv; Raqs Media Collective; Robert Rauschenberg; Warren Sack; Mieko Shiomi; Torolab; Wolf Vostell; Andy Warhol; Stephen Willats; and Erwin Wurm.&#8221;</p>
<p>Enjoy, next week regular blog posting will resume.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20081001/bumplist-is-back/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Exertion Interfaces, Radiolab, R&amp;D Future &amp; 3Quarks Daily</title>
		<link>http://www.user-designer.com/index.php/20080718/exertion-interfaces-radiolab-rd-future-3quarks-daily/</link>
		<comments>http://www.user-designer.com/index.php/20080718/exertion-interfaces-radiolab-rd-future-3quarks-daily/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 16:31:35 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[essay]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[laugh]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080718/exertion-interfaces-radiolab-rd-future-3quarks-daily/</guid>
		<description><![CDATA[Think Nintendo&#8217;s Wii is deliciously haptic? Then click over to Exertion Interfaces: Sports over a distance for social bonding and fun. Checkout their Table Tennis for Three website and video, where three friends in different parts of the world play table tennis together. I wonder have they built their Remote Impact &#8211; Shadowboxing over a [...]]]></description>
			<content:encoded><![CDATA[<p>Think Nintendo&#8217;s Wii is deliciously <a href="http://en.wikipedia.org/wiki/Haptic">haptic</a>? Then click over to <a href="http://exertioninterfaces.com">Exertion Interfaces: Sports over a distance for social bonding and fun</a>. Checkout their <a href="http://exertioninterfaces.com/table_tennis_for_three/index.htm">Table Tennis for Three</a> website and video, where three friends in different parts of the world play table tennis together. I wonder have they built their <a href="http://exertioninterfaces.com/remote_impact/index.htm">Remote Impact &#8211; Shadowboxing over a Distance</a> into a free standing punching bag?</p>
<p><img src='http://www.user-designer.com/wp-content/sports_over_a_distance.jpg' alt='Sports over a distance: Break out for two' /></p>
<p>If you only ever subscribe to one podcast then I cannot recommend WNYC&#8217;s marvelous <a href="http://www.wnyc.org/shows/radiolab">Radiolab</a> enough. Over the last few months I&#8217;ve been listening to their back catalogue &#8211; science radio at its very best. A dash of depth, a dash of humor and lots of interesting diverse topics. It always leaves me delighted and wondering could I do research in that field, and that field, and that field. Boo, there&#8217;s never enough time for all the interesting things in the world!</p>
<p><a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&#038;articleId=9108098&#038;pageNumber=1">What&#8217;s cooking in Research and Development at IBM, Microsoft and HP</a>.</p>
<p>Blog-a-licious <a href="http://www.3quarksdaily.com">3 Quarks Daily</a> &#8211; An Eclectic Digest of Science, Art and Literature.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080718/exertion-interfaces-radiolab-rd-future-3quarks-daily/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zoomii, Fifty Years DARPA, flickrvision &amp; Where Matt?</title>
		<link>http://www.user-designer.com/index.php/20080708/zoomii-fifty-years-darpa-flickrvision-where-matt/</link>
		<comments>http://www.user-designer.com/index.php/20080708/zoomii-fifty-years-darpa-flickrvision-where-matt/#comments</comments>
		<pubDate>Tue, 08 Jul 2008 08:54:19 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[laugh]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[see]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080708/zoomii-fifty-years-darpa-flickrvision-where-matt/</guid>
		<description><![CDATA[Zoomii is an interesting and well executed Zoomable User Interface (ZUI) for browsing books on Amazon. With Zoomii you see virtual bookshelves that you can zoom in and out of, a little bit like the experience of exploring a physical bookstore. I reckon they should tweak Zoomii so when you zoom towards a book cover [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://zoomii.com">Zoomii</a> is an interesting and well executed <a href="http://en.wikipedia.org/wiki/Zooming_user_interface">Zoomable User Interface (ZUI)</a> for browsing books on <a href="http://www.amazon.com">Amazon</a>. With Zoomii you see virtual bookshelves that you can zoom in and out of, a little bit like the experience of exploring a physical bookstore. I reckon they should tweak Zoomii so when you zoom towards a book cover you don&#8217;t just see a bigger version of the cover, rather you also see the details about the book. Incremental semantic zooming would remove the need to click on a book cover for more details.</p>
<p>Zoomii reminds me of my old <a href="http://medialabeurope.org">MLE</a> project <a href="http://www.stressbunny.com/mike/projects.html">Media Dive</a>. Media Dive was a graphical and audio ZUI for browsing large collections of music, where I played around with integrating zooming with controlling exposure to multiple spatially arranged audio sources. One feature of Media Dive enabled you to zoom towards a song/album to select what music to hear while also increasing (or zoom out to decrease) the music&#8217;s volume.</p>
<p><a href="http://technology.newscientist.com/channel/tech/dn13907-fifty-years-of-darpa-hits-misses-and-ones-to-watch.html">Fifty years of DARPA: Hits, misses and ones to watch.</a></p>
<p>Sit back and watch the addictive <a href="http://flickrvision.com">flickrvision</a>. flickrvision is a spatial photo visualisation that shows photos on Google Maps as the photos are uploaded to flickr.</p>
<p>Jump around jump around and smile <a href="http://www.youtube.com/watch?v=zlfKdbWwruY">Where the Hell is Matt?</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080708/zoomii-fifty-years-darpa-flickrvision-where-matt/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>360Âº 3D Display, Buckminster Fuller, Evolutionary Shift &amp; Pompeii Illusion</title>
		<link>http://www.user-designer.com/index.php/20080620/360%c2%ba-3d-display-buckminster-fuller-evolutionary-shift-pompeii-illusion/</link>
		<comments>http://www.user-designer.com/index.php/20080620/360%c2%ba-3d-display-buckminster-fuller-evolutionary-shift-pompeii-illusion/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 16:53:06 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[emergence]]></category>
		<category><![CDATA[genes]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[see]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080620/360%c2%ba-3d-display-buckminster-fuller-evolutionary-shift-pompeii-illusion/</guid>
		<description><![CDATA[Neat video showing off a 360 degree 3D display created by researchers from the Graphics Lab at University of Southern California. More details can be found on their website and in their SIGGRAPH 2007 paper.

Read about Buckminster Fuller &#8211; architect, inventor, innovator, designer, futurist.
Evolution at work Bacteria make major evolutionary shift in the lab.
User Designer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=FF1vFTQOWN4">Neat video</a> showing off a 360 degree 3D display created by researchers from the <a href="http://gl.ict.usc.edu">Graphics Lab at University of Southern California</a>. More details can be found on their <a href="http://gl.ict.usc.edu/Research/3DDisplay">website</a> and in their <a href="http://gl.ict.usc.edu/Research/3DDisplay/3DDisplay_preprint.pdf">SIGGRAPH 2007 paper</a>.</p>
<p><img src='http://www.user-designer.com/wp-content/360_small.jpg' alt='3D object in a 3D display' width=450 height=140 /></p>
<p><a href="http://www.newyorker.com/reporting/2008/06/09/080609fa_fact_kolbert">Read about Buckminster Fuller</a> &#8211; architect, inventor, innovator, designer, futurist.</p>
<p>Evolution at work <a href="http://www.newscientist.com/channel/life/dn14094-bacteria-make-major-evolutionary-shift-in-the-lab.html">Bacteria make major evolutionary shift in the lab</a>.</p>
<p>User Designer has been very quiet because I was on holidays and attending the <a href="http://hci.uniroma1.it/avi2008">Advanced Visual Interfaces 2008</a> conference, where I presented <a href="http://www.stressbunny.com/mike/pubs/2008_AVI_PerceptualUsabilityVisualAcuity.pdf">Perceptual Usability: Predicting changes in visual interfaces &#038; designs due to visual acuity differences</a>. Yet again AVI was an enjoyable conference with lots of friendly faces. Unfortunately its only on every two years.</p>
<p>While in Italy I headed to Pompeii and unexpectedly stumbled upon a 2000 year old bistable optical illusion mosaic in <a href="http://en.wikipedia.org/wiki/House_of_the_Faun">The House of the Faun</a>. Wow. I hadn&#8217;t realised the Romans and Greeks used optical illusions in their art. Below is a photo of the mosaic:</p>
<p><img src='http://www.user-designer.com/wp-content/mosaicillusionpompeii.JPG' alt='Optical illusion from mosaic in House of the Faun in Pompeii' width=400 height=300 /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080620/360%c2%ba-3d-display-buckminster-fuller-evolutionary-shift-pompeii-illusion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sketching Phun, Extreme Beds, Morphological Liberty &amp; Website Graphs</title>
		<link>http://www.user-designer.com/index.php/20080320/sketching-phun-extreme-beds-morphological-liberty-website-graphs/</link>
		<comments>http://www.user-designer.com/index.php/20080320/sketching-phun-extreme-beds-morphological-liberty-website-graphs/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 13:37:56 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[belief]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[essay]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[shape]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080320/sketching-phun-extreme-beds-morphological-liberty-website-graphs/</guid>
		<description><![CDATA[
More sketching Phun. Another very pretty sketching &#8220;game&#8221; like those I mentioned in Sketch &#038; Draw = Create &#038; Design Interactive “Things” and Link Bucket: Crayon Physics, Optical Illusions, Design Is &#038; Rocky Origins. (thanks Ross)
Design lovely &#8211; 16 of the Most Extreme &#038; Modern Beds You’ll Ever See. Especially relevant to User Designer is [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/feelbed.jpg' alt='Animi Causa’s Feel Bed System' width='437' height='148' /></p>
<p>More <a href="http://www.badscience.net/?p=622">sketching Phun</a>. Another very pretty sketching &#8220;game&#8221; like those I mentioned in <a href="http://www.user-designer.com/index.php/20071203/sketch-draw-create-design-interactive-things">Sketch &#038; Draw = Create &#038; Design Interactive “Things”</a> and <a href="http://www.user-designer.com/index.php/20071205/link-bucket-crayon-physics-optical-illusions-design-is-rocky-origins">Link Bucket: Crayon Physics, Optical Illusions, Design Is &#038; Rocky Origins</a>. (<i>thanks <a href="http://www.yourhtmlsource.com/phdblog">Ross</a></i>)</p>
<p>Design lovely &#8211; <a href="http://freshome.com/2008/03/18/16-of-the-most-extreme-modern-beds-youll-ever-see">16 of the Most Extreme &#038; Modern Beds You’ll Ever See</a>. Especially relevant to User Designer is <a href="http://www.animicausa.com">Animi Causa&#8217;s</a> malleable <a href="http://www.animicausa.com/animi.html">Feel Seating System</a> bed (pictured above).</p>
<p>Read about morphological liberty in the essay <a href="http://www.blog.speculist.com/archives/001677.html">Plateaus of Completeness</a> on <a href="http://www.blog.speculist.com">The Speculist</a> blog. Should people be forced to use tools that are designed to augment their abilities? For example should you be required to use a computer and credit card to book an air flight? What about more futuristic &#8220;tools&#8221; that are implanted in people, such as <a href="http://www.gpsdaily.com/reports/The_Murky_Ethics_Of_Implanted_RFID_Chips_999.html">FDA approved RFID Tags</a>?</p>
<p><a href="http://www.aharef.info/static/htmlgraph">Graph your favourite website</a> in your web browser using a <a href="http://en.wikipedia.org/wiki/Force-based_algorithms">spring / force directed layout</a>. (<i>thanks <a href="http://www.spacefoundation.org">Baz</a></i>)</p>
<p>There&#8217;s only going to be one UD post this week &#8211; lots of holiday days in Ireland this week so I&#8217;m chilling out and eating Easter Eggs! Yum.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080320/sketching-phun-extreme-beds-morphological-liberty-website-graphs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How To Go Ubicomp Shopping</title>
		<link>http://www.user-designer.com/index.php/20080306/how-to-go-ubicomp-shopping/</link>
		<comments>http://www.user-designer.com/index.php/20080306/how-to-go-ubicomp-shopping/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 15:08:25 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[Creativity Knowledge]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[choice]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[psychology]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080306/how-to-go-ubicomp-shopping/</guid>
		<description><![CDATA[ 
Time for another Creativity Knowledge. Today I&#8217;m pointing you towards Ubiquitous Computing (Ubicomp), aka. Calm Technology.
How could you make shopping for food easier?
Imagine making a shopping list on your computer. As you head out the door to the supermarket the shopping list automatically stores itself on your mobile phone. Of course you&#8217;re always forgetting [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/calmtech2.jpg' alt='Still Dangling String Calm Technology' width=156 height=167 /> <img src='http://www.user-designer.com/wp-content/calmtech.jpg' alt='Active Dangling String Calm Technology' width=162 height=167 /></p>
<p>Time for another <a href="http://www.user-designer.com/index.php/category/creativity-knowledge">Creativity Knowledge</a>. Today I&#8217;m pointing you towards <a href="http://en.wikipedia.org/wiki/Ubiquitous_computing">Ubiquitous Computing</a> (Ubicomp), aka. Calm Technology.</p>
<p>How could you make shopping for food easier?</p>
<p>Imagine making a shopping list on your computer. As you head out the door to the supermarket the shopping list automatically stores itself on your mobile phone. Of course you&#8217;re always forgetting to buy milk. So your phone talks to the fridge and makes sure you&#8217;ve enough milk for the rest of the week. When you walk into the supermarket your phone gives the shopping list to the shopping trolley you&#8217;ve grabbed. Now you can easily see your shopping list on a small screen built into the trolley. As you put items into the trolley they are removed from the on-screen list.</p>
<p>In the meantime the trolley has talked with the shop and figured out the optimal route to get around the shop with the least congestion and fastest time. As you push the trolley around the trolley wheels subtly vary resistance, so it becomes easier to move the trolley in one direction or another. By dynamically varying wheel resistance you are unconsciously guided in different directions, such as towards a special offer and away from paths other customers are moving along.</p>
<p>Your shoes have also downloaded a layout of the store. While you walk around the height and softness of the shoe soles varies subtly enough that you don&#8217;t consciously notice, but they lean (and maybe lead) you away from the sweet and fast food sections. Yep, your partner has told your phone to tell your shoes that you are on a diet!</p>
<p>The above design scenario captures many of the ideas of Ubicomp. Background non-intrusive technologies making your life easier by weaving <i>themselves into the fabric of everyday life until they are indistinguishable from it</i> (from <a href="http://www.ubiq.com/hypertext/weiser/SciAmDraft3.html">The Computer for the 21st Century</a>).</p>
<p>While there is much to admire in the Ubicomp vision I often dislike one possible implication: We may become automatons of clever technologies that guide, steer and influence us &#8220;for our benefit&#8221; without us being aware of what is happening.</p>
<p><a href="http://www.ubiq.com/weiser">Mark Weiser</a> laid out the original vision for Ubiquitous Computing in <a href="http://www.ubiq.com/hypertext/weiser/SciAmDraft3.html">The Computer for the 21st Century</a>, and in the essay he co-wrote with <a href="http://www.johnseelybrown.com">John Seely Brown</a>, <a href="http://www.ubiq.com/hypertext/weiser/calmtech/calmtech.htm">Designing Calm Technology</a>. Both essays were, and in many ways still are, an inspiring human centered vision of the <i>less-traveled path I (Mark Weiser) call the &#8220;invisible&#8221;; its highest ideal is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it</i>.</p>
<p>Mark <a href="http://www.ubiq.com/hypertext/weiser/UbiHome.html">identified Ubiquitous computing</a> as <i>the third wave in computing, just now beginning. First were mainframes, each shared by lots of people. Now we are in the personal computing era, person and machine staring uneasily at each other across the desktop. Next comes ubiquitous computing, or the age of calm technology, when technology recedes into the background of our lives</i>.</p>
<p>His introduction to <a href="http://www.ubiq.com/hypertext/weiser/calmtech/calmtech.htm">Designing Calm Technology</a> convincingly describes an installation art work that embodies what he envisioned:<br />
<i>Created by artist Natalie Jeremijenko, the &#8220;Dangling String&#8221; is an 8 foot piece of plastic spaghetti that hangs from a small electric motor mounted in the ceiling. The motor is electrically connected to a nearby Ethernet cable, so that each bit of information that goes past causes a tiny twitch of the motor. A very busy network causes a madly whirling string with a characteristic noise; a quiet network causes only a small twitch every few seconds. Placed in an unused corner of a hallway, the long string is visible and audible from many offices without being obtrusive. It is fun and useful. The Dangling String meets a key challenge in technology design for the next decade: how to create calm technology.</i></p>
<p>A collection of Mark&#8217;s essays, papers and presentations about Ubicomp are available on <a href="http://www.ubiq.com/hypertext/weiser/UbiHome.html">this website</a>. Separately there are many research papers available online from Ubicomp conferences, e.g. <a href="http://www.ubicomp.org">Ubicomp 2008</a>, <a href="http://www.pervasive2008.org">Pervasive 2008</a>.</p>
<p>So where are we now? How has the field progressed since Weiser first coined the term Ubiquitous Computing in 1988?</p>
<p>A very good critique paper is <a href="http://www.ics.uci.edu/~jpd/ubicomp/BellDourish-YesterdaysTomorrows.pdf">Yesterday&#8217;s tomorrows: notes on ubiquitous computing&#8217;s dominant vision</a> by <a href="http://blogs.intel.com/views/authors#genevieve_bell">Genevieve Bell</a> and <a href="http://www.ics.uci.edu/~jpd">Paul Dourish</a>. In that paper they outline some of the failings and opportunities due to the massive influence Mark&#8217;s original vision had on Ubicomp. I particularly like their observations that in many ways we are already living in a Ubicomp world &#8211; technology and our lifestyles have merged over the last decade. Also of interest is their observation that Ubicomp environments are inherently messy.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080306/how-to-go-ubicomp-shopping/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Malleable Curtain, Embodied Cognition, Emotiv BCI &amp; Time Fountain</title>
		<link>http://www.user-designer.com/index.php/20080229/malleable-curtain-embodied-cognition-emotiv-bci-time-fountain/</link>
		<comments>http://www.user-designer.com/index.php/20080229/malleable-curtain-embodied-cognition-emotiv-bci-time-fountain/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 11:49:49 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[BCI]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[fashion]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[shape]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080229/malleable-curtain-embodied-cognition-emotiv-bci-time-fountain/</guid>
		<description><![CDATA[
Florian Kräutli has designed and created malleable magnetic curtains that retain their shape. Clunky elegance.
Embodied Cognition &#8220;is a growing research program in cognitive science that emphasizes the formative role the environment plays in the development of cognitive processes.&#8221; Learn more about this increasingly important area from this website. (via MindHacks)
Gimme gimme one of the Emotiv [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/magneticcurtain0.jpg' alt='Magnetic Curtain no shape' width=111 height=167 /><img src='http://www.user-designer.com/wp-content/magneticcurtain1.jpg' alt='Magnetic Curtain getting shaped' width=111 height=167 /><img src='http://www.user-designer.com/wp-content/magneticcurtain2.jpg' alt='Magnetic Curtain in a squished middle shape' width=111 height=167 /><img src='http://www.user-designer.com/wp-content/magneticcurtain4.jpg' alt='Magnetic Curtain in a lifted side shape' width=111 height=167 /></p>
<p><a href="http://www.kraeutli.com">Florian Kräutli</a> has designed and created malleable <a href="http://www.kraeutli.com/index.php/2008/01/31/magnetic-curtain">magnetic curtains</a> that retain their shape. Clunky elegance.</p>
<p>Embodied Cognition &#8220;<em>is a growing research program in cognitive science that emphasizes the formative role the environment plays in the development of cognitive processes</em>.&#8221; Learn more about this increasingly important area from <a href="http://www.iep.utm.edu/e/embodcog.htm">this website</a>. (<em>via <a href="http://www.mindhacks.com">MindHacks</a></em>)</p>
<p>Gimme gimme one of the <a href="http://www.emotiv.com">Emotiv Brain-Computer Interface headsets</a>. No contact gel required. Of course you could always build your own based on designs from the <a href="http://openeeg.sourceforge.net">OpenEEG project</a>.</p>
<p><a href="http://visualfunhouse.com/videos/time-fountain-optiacal-illusion.html">Neat video</a> of a time fountain optical illusion. Looks like water is running backward defying gravity and hanging in mid-air.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080229/malleable-curtain-embodied-cognition-emotiv-bci-time-fountain/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1 Year Old &amp; Wanna Collaborate?</title>
		<link>http://www.user-designer.com/index.php/20080227/1-year-old-wanna-collaborate/</link>
		<comments>http://www.user-designer.com/index.php/20080227/1-year-old-wanna-collaborate/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 13:40:47 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[share]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080227/1-year-old-wanna-collaborate/</guid>
		<description><![CDATA[
Break out the champagne. Today User Designer is 1 year old!
I&#8217;m happy with how the blog has developed over the first year. Though it took a while to settle into writing weekly. Two posts a week has become my regular rhythm. For the 2nd year my posting target will continue to be one post a [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/hb.jpg' alt='Happy Birthday' width=250 height=167 /></p>
<p>Break out the champagne. Today User Designer is 1 year old!</p>
<p>I&#8217;m happy with how the blog has developed over the first year. Though it took a while to settle into writing weekly. Two posts a week has become my regular rhythm. For the 2nd year my posting target will continue to be one post a week featuring research analysis and synthesis, and a second weekly post packed with stimulating and fun links.</p>
<p>Of course not forgetting :) Thank you all for reading and for your great suggestions. Over the last month more than 2000 visitors, or 2500 depending on which counter I believe, came to the website. The feed subscriber count is now between 200 to 300 regular readers and its increasing faster each month.</p>
<p>Anyway&#8230;wanna collaborate?</p>
<p>I&#8217;m delighted to announce I&#8217;m looking for a talented undergraduate student to spend their summer in Ireland on a 3 month paid scholarship working on a new research project. The project is very relevant to User Designer &#8211; it is exploring the intersection of individual customization with <a href="http://en.wikipedia.org/wiki/Presence_information">presence</a>.</p>
<p>The project title is <a href="http://www.odcsss.ie/13.html">Ambient Jewelry: Be part of your friend&#8217;s desktop &#8211; Individually designed presence avatars for social connectedness</a>. Prof. Paddy Nixon and myself (<a href="http://www.user-designer.com/index.php/about">Mike Bennett</a>) will be supervising. This project is part of the <a href="http://www.odcsss.ie">ODCSSS (Online Dublin Computer Science Summer School)</a> summer research internship which is part funded by an Undergraduate Research Experience and Knowledge grant (UREKA) from Science Foundation Ireland.</p>
<p>Visit the <a href="http://www.odcsss.ie">ODCSSS website</a> for more details. There are 15 other funded projects in this years program, all around the theme of Technologies for Social Connectedness. In previous years we had talented and enthusiastic students from all around the world. If you&#8217;re interested, or know someone who might be, the application process is now open. If you have any questions about this project you can contact me directly via <a href="http://www.user-designer.com/index.php/contact">the contact form</a>.</p>
<p><em>Project outline</em>:<br />
Ambient Jewelry seeks to explore the intersection of individual customization with presence. The aim is to enable the creation of more personal and richer forms of presence, with the aspiration that this will allow us to more deeply connect with our friends and family in a non-intrusive manner.</p>
<p>Presence is an important part of our day to day lives. Often we will have a sense of who is around us and what they are doing by the sounds of doors closing, cupboards banging, footsteps on floors, voices vaguely heard through walls, etc. In digital spaces, such as GUI desktops, presence enhances our sense of connection with geographically separate friends and colleagues. For example when you use an Instant Messaging (IM) client you see which friends are currently online or away, and when engaged in IM chat you are also told whether the people in the conversation are typing. On social network sites, such as Facebook, presence has a more explicit form. We are told what the people in our social network did, e.g. Mark joined the Ireland network, Eimear and Mike are now friends, etc.</p>
<p>As of yet presence tools don&#8217;t enable us to control how our presence is represented. We don&#8217;t have little coloured jewels (ambient presence avatars) spinning on our friends&#8217; desktops to show how fast we&#8217;re typing, nor do we have a flower opening and closing in the jewel when we move the mouse, etc.</p>
<p>The outcome of this project should be parts of a framework that easily lets people create and share their presence avatars. There will be a desktop client like an IM client. The client watches whether you type, move the mouse, open windows, close windows, play music, etc. The specifics of what you type aren&#8217;t recorded, instead your activity is used to update a presence avatar / Ambient Jewel. Your jewel updates, changes and transforms based on your actions. For example imagine everytime you open a window a flower blooms in your Ambient Jewel.</p>
<p>Ambient Jewels are tiny. You share your ambient jewel with your friends. When you get a jewel from a friend you can hang it off your mouse pointer, use it to decorate your GUI windows, place them on the side of your screen, etc. Groups of friends are able to work together to group their jewels into larger jewels, and they can then coordinate how the collaborative jewel looks and behaves based on what they do on their desktops.</p>
<p>The core functionality is:</p>
<p>- Ambient Jewels (presence avatars) encode action<br />
- people can create relationships between jewel transforms and their actions<br />
- people can share these jewels with their friends<br />
- jewels can be used to personalize GUI desktops</p>
<p>Potentially the jewels could be shared on people&#8217;s blogs, websites and social network profiles.</p>
<p>Some research questions that arise:</p>
<p>1) Does enabling people to personalise the presence avatars affect the importance and value people place on sharing their presence?<br />
2) How should the interface be designed for simplifying the process of creating relationships between user actions and how the avatars update?<br />
3) Does enabling people to decorate their desktops with their friends&#8217; ambient jewels make desktops less socially isolated? By turning them into shared private spaces?</p>
<p>Previous coding / hacking experience writing GUI&#8217;s and networking code is desirable. Candidates should be interested in learning about research in Human-Computer Interaction and Interaction Design. A creative streak, whether technical or artistic, is also useful.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20080227/1-year-old-wanna-collaborate/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adoring Seat, Yahoo Design, Bio-Art &amp; Parasitic Planes</title>
		<link>http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/</link>
		<comments>http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/#comments</comments>
		<pubDate>Thu, 20 Dec 2007 17:28:58 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/</guid>
		<description><![CDATA[Want a seat that&#8217;ll be there when you need it? Watch this neat design concept video of an interactive seat which follows you around! (via core77)
Have a look at Yahoo&#8217;s Design Innovation Team project website for some interesting visualisations and interactive concepts.
we make money not art writes about creating art with living materials. There&#8217;s something [...]]]></description>
			<content:encoded><![CDATA[<p>Want a seat that&#8217;ll be there when you need it? Watch <a href="http://www.youtube.com/watch?v=2Dgaz6NIUFk">this neat design concept video</a> of an interactive seat which follows you around! (via <a href="http://www.core77.com">core77</a>)</p>
<p>Have a look at Yahoo&#8217;s Design Innovation Team <a href="http://design.yahoo.com/index.php#projects">project website</a> for some interesting visualisations and interactive concepts.</p>
<p><a href="http://www.we-make-money-not-art.com">we make money not art</a> writes about creating <a href="http://www.we-make-money-not-art.com/archives/009822.php">art with living materials</a>. There&#8217;s something about that kind of bio-art that tickles me.</p>
<p>Neat concept: <a href="http://technology.newscientist.com/channel/tech/dn13093-spy-planes-to-recharge-by-clinging-to-power-lines.html">Spy planes to recharge by clinging to power lines</a></p>
<p>Just a small heads up: At some stage over Christmas I&#8217;m going to turn back on blog comments, once I&#8217;ve got the right comment and spam filters installed. It shouldn&#8217;t take long but the blog will be briefly offline during the update.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
