Today’s idea falls out of a few questions I’ve often wondered about: What is the role of subtle feedback in interaction design and human-computer interaction? How can we recognize design gaps, where subtle feedback would be useful or undesirable? BTW this post was originally much too long and contained a few different interrelated ideas. Rather [...]

Read Full Post »

Recently I’ve been debating posting 365 HCI / interaction ideas and inventions on User Designer, one idea a day for the next year. Like lots of other people, I generate and have far far more ideas than I’ll ever use, build or test. Posting an idea everyday for a year would be too time consuming, [...]

Read Full Post »

How aesthetically beautiful are your photos? Try out Acquine, an Aesthetic Quality Inference Engine. Welcome to the brave new world of computational aesthetics! Clever – video of evolving a human face using a genetic algorithm. A face detector is used for the fitness function. Time to start gaming for mental health? Haunting and beautiful sand [...]

Read Full Post »

BumpList is back!

Super busy at the moment but I’m delighted to announce “BumpList: An Email Community for the Determined” (my project in collaboration with Jonah Brucker-Cohen) is back online after being offline for 4 years! So now is your chance to join the email community that had most people scratching their heads and wondering what happened to [...]

Read Full Post »

Game Art: Passage

I had today’s post planned out and was about to sit down to write it when Ross (thanks!) suggested I try out a new computer game called Passage. Wow. Go download and play. Stop reading until you’ve tried it out. Done already? Seriously I mean it – don’t read any more. Play it. Beautiful, sad [...]

Read Full Post »

What would happen if your toothbrush could mate with another toothbrush? Would you end up with an even better toothbrush – the best of both toothbrushes? How about if your toothbrush mates with 5, 10 or 15 different toothbrushes, with each new toothbrush in turn mating with another new toothbrush? If you could decide which [...]

Read Full Post »

Lovely overview about The History Of Visual Communication. A bunch of interviews with User Experience pioneers. Can you touch it? Workshop on designing multi-touch interaction techniques for displays (thanks Aaron). Invent a new interaction technique for the likes of Microsoft’s Surface and the DiamondTouch. Can you sing it? World’s First HCI Rap Chill out and [...]

Read Full Post »

Would you like one of these futuristic disappearing car doors? Here’s an online video of it in action. At Ellyssa Kroski’s InfoTangle read about the leading forms of information design and navigation structures for the web. Non-technical and clearly written – perfect. Here’s lookin at you, human. Golan Levin and co’s art piece Opto-isolator is [...]

Read Full Post »

Crayon Physics is a sketch based game thats like the projects mentioned in Sketch & Draw = Create & Design Interactive �Things�. You really should try it out. Initially I thought it’d be the same as playing The Incredible Machine but it feels much looser and free form. Its knock your socks off pretty and [...]

Read Full Post »

Recently I came across JennyLC’s Intimate Controllers project (via the always interesting we-make-money-not-art). She writes that the project involved “building game controllers into undergarments so that games are played through players physically touching one another. The goal of this project was to research and create objects that challenge the traditional notions and orientation of video [...]

Read Full Post »