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	<title>User Designer &#187; robot</title>
	<atom:link href="http://www.user-designer.com/index.php/tag/robot/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.user-designer.com</link>
	<description>To Each Their Own User Experience</description>
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		<title>As We May Think, Kickable Robots, Google&#8217;s HCI, Future Thinking, Affordances &amp; Blog Update</title>
		<link>http://www.user-designer.com/index.php/20080502/as-we-may-think-kickable-robots-googles-hci-future-thinking-affordances-blog-update/</link>
		<comments>http://www.user-designer.com/index.php/20080502/as-we-may-think-kickable-robots-googles-hci-future-thinking-affordances-blog-update/#comments</comments>
		<pubDate>Fri, 02 May 2008 11:11:18 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[essay]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[laugh]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[shape]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080502/as-we-may-think-kickable-robots-googles-hci-future-thinking-affordances-blog-update/</guid>
		<description><![CDATA[A true HCI classic from 1945 (pre-pre-HCI). Vannevar Bush&#8217;s reflections on how technology can augment the human intellect: As We May Think
Neat &#8211; Kickable self-reassembling robots. (thanks Graham)
Get some insight into how Google approaches usability and HCI in the talk The Art and Science of User Experience at Google.
An amusing ad. Have you ever felt [...]]]></description>
			<content:encoded><![CDATA[<p>A true HCI classic from 1945 (pre-pre-HCI). Vannevar Bush&#8217;s reflections on how technology can augment the human intellect: <a href="http://www.w3.org/History/1945/vbush">As We May Think</a></p>
<p>Neat &#8211; <a href="http://www.geekologie.com/2008/04/uhoh_reassembling_robots_are_h.php">Kickable self-reassembling robots</a>. (<i>thanks Graham</i>)</p>
<p>Get some insight into how Google approaches usability and HCI in the talk <a href="http://video.google.com/videoplay?docid=-6459171443654125383">The Art and Science of User Experience at Google</a>.</p>
<p><a href="http://www.youtube.com/watch?v=xx2Slxp0TkM">An amusing ad</a>. Have you ever felt like that forward thinking little girl when explaining some far out research and design concepts?</p>
<p>Affordances &#8211; a common usability term. Do you mean <a href="http://www.interaction-design.org/encyclopedia/affordances.html">Gibson&#8217;s or Norman&#8217;s sense of affordances</a>?</p>
<p>Just a quick blog note: For the last few weeks I&#8217;ve only posted a weekly Link Bucket. A lot of my time and energy is going into writing up my HCI PhD (woohoo!). Every week I&#8217;ll continue sending interesting links your way BUT for the next while I won&#8217;t be writing longer speculative and reflective pieces. Got to keep focused.</p>
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		<title>Sensisphere, Synthetic Genome, Imagining Domestic Interiors &amp; Genius?</title>
		<link>http://www.user-designer.com/index.php/20080418/sensisphere-synthetic-genome-imagining-domestic-interiors-genius/</link>
		<comments>http://www.user-designer.com/index.php/20080418/sensisphere-synthetic-genome-imagining-domestic-interiors-genius/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 10:23:12 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[genes]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[nanotech]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[shape]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080418/sensisphere-synthetic-genome-imagining-domestic-interiors-genius/</guid>
		<description><![CDATA[Sensisphere is a multitouch hemispherical display that lets you drag, move, push and pull digitial things with your hands. Pop over to YouTube and see it in action.
Scientists have created an entire synthetic genome. Another important step towards making biological nanobot &#8220;machines&#8221;, which would be extremely useful as smart malleable materials.
Very very blog relevant and [...]]]></description>
			<content:encoded><![CDATA[<p>Sensisphere is a multitouch hemispherical display that lets you drag, move, push and pull digitial things with your hands. Pop over to <a href="http://www.youtube.com/watch?v=YKm4uZLhG5I">YouTube and see it in action</a>.</p>
<p>Scientists have <a href="http://news.nationalgeographic.com/news/2008/01/080125-artificial-life.html">created an entire synthetic genome</a>. Another important step towards making biological nanobot &#8220;machines&#8221;, which would be extremely useful as smart malleable materials.</p>
<p>Very very blog relevant and interesting Call For Papers: <a href="http://www.jopha.net/index.php/jopha/announcement/view/1">Imagining Domestic Interiors</a>. This is one CFP I&#8217;ll definitely be working towards! <em>Robots are set to play an increasing role in our everyday lives, particularly in our domestic interiors. Already, they have found their way into vacuum cleaners, sweepers, mops, and other automated service machines for the home. Looking beyond these largely predictable developments, advances in self-configurable and adaptive robots promise some radically new possibilities. Our furniture, for example, may be host to interconnected assemblies of robotic modules that can re-configure themselves to suit different purposes, events, or even moods. An adaptive home interior might also physically age with its occupants, conforming to their changing needs and operating to support their states of development and health. (<a href="http://www.jopha.net/index.php/jopha/announcement/view/1">rest&#8230;</a>)</em></p>
<p><a href="http://www.wired.com/wired/archive/14.07/genius.html">What Kind of Genius Are You</a>? Slow burn or short fast bright bright bright.</p>
<p>This post is dedicated to Molly &#8220;Isn&#8217;t it only natural&#8221;.</p>
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		<title>Metamatter: Self-Reshapable Materials</title>
		<link>http://www.user-designer.com/index.php/20080130/metamatter-self-reshapable-materials/</link>
		<comments>http://www.user-designer.com/index.php/20080130/metamatter-self-reshapable-materials/#comments</comments>
		<pubDate>Wed, 30 Jan 2008 18:24:59 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[Adaptive]]></category>
		<category><![CDATA[Fabricate]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Materials]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Physical]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[emergence]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[shape]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080130/metamatter-self-reshapable-materials/</guid>
		<description><![CDATA[  
To those of you who voted in the poll about HCI tutorials, thank you. To those who didn&#8217;t bother (there&#8217;s still time) I mutter a future curse: May all your solar panels develop self-awareness and go on strike.
Anyhow, previously I touched upon the idea of objects and tools that enable us to more [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/catom-s3.jpg' alt='Step 1: Catom’s assembling in Dynamic Physical Rendering Simulator' /> <img src='http://www.user-designer.com/wp-content/catom-s1.jpg' alt='Step 2: Catom’s assembling in Dynamic Physical Rendering Simulator' /> <img src='http://www.user-designer.com/wp-content/catom-s2.jpg' alt='Step 3: Catom’s assembling in Dynamic Physical Rendering Simulator' /></p>
<p>To those of you who voted in the <a href="http://www.user-designer.com/index.php/poll">poll about HCI tutorials</a>, thank you. To those who didn&#8217;t bother (there&#8217;s still time) I mutter a future curse: May all your solar panels develop self-awareness and go on strike.</p>
<p>Anyhow, previously I touched upon the idea of objects and tools that enable us to more easily create physical objects (<a href="http://www.user-designer.com/index.php/20070307/how-to-make-almost-anything">How To Make (almost) Anything</a>), or allow us to more easily reshape existing objects (<a href="http://www.user-designer.com/index.php/20070315/shape-a-seat">Shape A Seat, aka Don’t Forget Me</a>). In both cases we do the creating and reshaping, we give objects their physical structure, we are the shapers.</p>
<p>How can the physical structure of an object or artifact reshape itself?</p>
<p>Imagine while drinking a coffee you rush out the door to catch a bus. As you run to the bus stop the coffee cup changes into a sealed heat preserving flat container that easily slips into your back pocket. No more splashing coffee everywhere and your coffee is still hot. Then while standing in the packed bus the flat coffee container runs a straw from your pocket to your mouth so you can continue drinking coffee.</p>
<p>If a smart self-reshaping cup is going to be possible we need malleable materials that can change shape anytime we want. Or even better, they change shape when they realise that&#8217;d make life easier, e.g. your soup spoon turns into a straw so you can suck up the last drops from a bowl of soup. These kinds of self-reshaping and self-assembling materials are commonly envisioned as the result of <a href="http://en.wikipedia.org/wiki/Nanotechnology">nanotechnology</a> research and development.</p>
<p>Now have a look at <a href="http://www.youtube.com/watch?v=e44hA6IBtkA">this video</a> showing a shaping-shifting robot forming from a magnetic swarm (<a href="http://technology.newscientist.com/channel/tech/dn13244-shapeshifting-robot-forms-from-magnetic-swarm.html">New Scientist article</a>). The research into programmable material shown in the video is part of Carnegie Mellon and Intel&#8217;s <a href="http://www.cs.cmu.edu/~claytronics">Claytronics project</a>. Neat ain&#8217;t it &#8211; yep, its still a young research area but online you can find a bucket load of research into self-reconfiguring modular robots. If the robots where made small enough then millions of them working together could become self-reshaping materials.</p>
<p>Xerox PARC&#8217;s <a href="http://www2.parc.com/spl/projects/modrobots/lattice">Lattice</a> is another example of interesting early stage research into modular robots for smart materials (esp. <a href="http://www2.parc.com/spl/projects/modrobots/lattice/proteo/index.html">Proteo</a>). If you have a chance play around with the <a href="http://www2.parc.com/spl/projects/modrobots/lattice/proteo/simulations/index.html">Proteo RDSim (Rhombic Dodecahedron Self-Reconfiguration Simulator)</a>. The researchers who created the simulator were trying out different techniques for enabling lots of small robots to form themselves into different shapes.</p>
<p>To play with the simulator your web browser needs to run Java. When the simulator loads click on &#8220;New Goal&#8221;, then select &#8220;Disk&#8221;, set the Radius to 4, click &#8220;OK&#8221;, then click &#8220;Start Run&#8221;. In the main area you&#8217;ll see a flat disk form out of the white cubes. The white wireframe is the target shape the cubes are to self-organise into. If you&#8217;re feeling brave you can new try another &#8220;New Goal&#8221; of a Cup, try with a Radius of 6.</p>
<p>Another more recent simulator, which I haven&#8217;t tried yet, is <a href="http://www.pittsburgh.intel-research.net/dprweb">DPRSim: the Dynamic Physical Rendering Simulator</a> from Intel Research. DPRSim is a <i>platform on which Researchers can develop and test new distributed algorithms for large ensembles of Catoms. Catoms are tiny robots with no moving parts that have internal computation and magnetic actuation</i>.</p>
<p>Finally, if you want a quick review of previous modular robot research have a read of the review paper <a href="http://robot.anu.edu.au/~david/publications/pa01b.pdf">Design of a Modular Self-Reconfigurable Robot</a>.</p>
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		<title>Donald Norman, Flybot, Amazon Visualisations &amp; Ant Builders</title>
		<link>http://www.user-designer.com/index.php/20080124/donald-norman-flybot-amazon-visualisations-ant-builders/</link>
		<comments>http://www.user-designer.com/index.php/20080124/donald-norman-flybot-amazon-visualisations-ant-builders/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 16:39:10 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[emergence]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[talk]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080124/donald-norman-flybot-amazon-visualisations-ant-builders/</guid>
		<description><![CDATA[
Tune your ears (listen) to Donald Norman, deep thinker about the implications of cognitive psychology for usability / HCI / design, getting interviewed by Peter Merholz. (found at putting people first)
Flybot &#8211; read about Harvard University&#8217;s microrobotic fly. Visit Prof. Robert Wood&#8217;s Harvard Microrobotics Lab website. (thanks to Baz for the suggestion)
5 Alternative Ways to [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/flyhand.jpg' height=167 width=200 alt='FlyHand - a tiny robotic fly resting on a human hand' /></p>
<p>Tune your ears (<a href="http://www.adaptivepath.com/media/ap-interview-don_norman-peterme.mp3">listen</a>) to <a href="http://www.jnd.org">Donald Norman</a>, deep thinker about the implications of cognitive psychology for usability / HCI / design, getting interviewed by <a href="http://www.peterme.com">Peter Merholz</a>. (<i>found at <a href="http://www.experientia.com/blog/peter-merholz-interviews-don-norman">putting people first</a></i>)</p>
<p>Flybot &#8211; read about Harvard University&#8217;s <a href="http://www.deviceguru.com/2008/01/21/robotic-fly-to-descend-on-new-york">microrobotic fly</a>. Visit Prof. Robert Wood&#8217;s <a href="http://micro.seas.harvard.edu">Harvard Microrobotics Lab</a> website. (<i>thanks to <a href="http://www.spacefoundation.org">Baz</a> for the suggestion</i>)</p>
<p><a href="http://www.readwriteweb.com/archives/5_alternative_ways_to_browse_amazon.php">5 Alternative Ways to Browse Amazon</a>. Yep, more information visualisations that might be useful, but may well be utterly useless but ever so pretty.</p>
<p>Lots of tiny little builders = massive house. <a href="http://www.youtube.com/watch?v=xQERRbU23bU">Watch this video</a> showing <a href="http://en.wikipedia.org/wiki/Myrmecology">myrmecologists</a> figuring out how big an ant colony is. If you&#8217;re short on time just jump in 4 min 4 seconds for images of the ant colony structure. Tis amazing and beautiful!</p>
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		<title>Disappearing Car Door, Information Design, Opto-isolator &amp;  Temporal-tastic Timeshifting</title>
		<link>http://www.user-designer.com/index.php/20080117/disappearing-car-door-information-design-opto-isolator-temporal-tastic-timeshifting/</link>
		<comments>http://www.user-designer.com/index.php/20080117/disappearing-car-door-information-design-opto-isolator-temporal-tastic-timeshifting/#comments</comments>
		<pubDate>Thu, 17 Jan 2008 16:56:02 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20080117/disappearing-car-door-information-design-opto-isolator-temporal-tastic-timeshifting/</guid>
		<description><![CDATA[
Would you like one of these futuristic disappearing car doors? Here&#8217;s an online video of it in action.
At Ellyssa Kroski&#8217;s InfoTangle read about the leading forms of information design and navigation structures for the web. Non-technical and clearly written &#8211; perfect.
Here&#8217;s lookin at you, human. Golan Levin and co&#8217;s art piece Opto-isolator is going to [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.user-designer.com/wp-content/optoisolator.jpg' alt='Golan Levin and co’s Opto-isolator' /><img src='http://www.user-designer.com/wp-content/disappearingcardoor.jpg' alt='Disappearing Car Door' /></p>
<p>Would you like one of these futuristic <a href="http://www.disappearing-car-door.com">disappearing car doors</a>? <a href="http://www.youtube.com/watch?v=AAtkoje4-eM">Here&#8217;s</a> an online video of it in action.</p>
<p>At Ellyssa Kroski&#8217;s InfoTangle <a href=http://infotangle.blogsome.com/2007/04/02/information-design-for-the-new-web>read about</a> the leading forms of information design and navigation structures for the web. Non-technical and clearly written &#8211; perfect.</p>
<p>Here&#8217;s lookin at you, human. <a href=http://www.flong.com>Golan Levin and co&#8217;s</a> art piece <a href=http://www.flong.com/projects/optoisolator>Opto-isolator</a> is going to stare you down. Time to plonk two of those eyes on top of every TV to cure us of TV addiction?</p>
<p>Help yourself by helping yourself while helping yourself. Ouch. Play the temporal-tastic <a href=http://www.nekogames.jp/mt/2008/01/cursor10.html>Cursor * 10</a>. Interesting game idea that could be extended to other forms of interaction design. Reduce task complexity by timeshifting collaboration with yourself?</p>
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		<title>Adoring Seat, Yahoo Design, Bio-Art &amp; Parasitic Planes</title>
		<link>http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/</link>
		<comments>http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/#comments</comments>
		<pubDate>Thu, 20 Dec 2007 17:28:58 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[furniture]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20071220/adoring-seat-yahoo-design-bio-art-parasitic-planes/</guid>
		<description><![CDATA[Want a seat that&#8217;ll be there when you need it? Watch this neat design concept video of an interactive seat which follows you around! (via core77)
Have a look at Yahoo&#8217;s Design Innovation Team project website for some interesting visualisations and interactive concepts.
we make money not art writes about creating art with living materials. There&#8217;s something [...]]]></description>
			<content:encoded><![CDATA[<p>Want a seat that&#8217;ll be there when you need it? Watch <a href="http://www.youtube.com/watch?v=2Dgaz6NIUFk">this neat design concept video</a> of an interactive seat which follows you around! (via <a href="http://www.core77.com">core77</a>)</p>
<p>Have a look at Yahoo&#8217;s Design Innovation Team <a href="http://design.yahoo.com/index.php#projects">project website</a> for some interesting visualisations and interactive concepts.</p>
<p><a href="http://www.we-make-money-not-art.com">we make money not art</a> writes about creating <a href="http://www.we-make-money-not-art.com/archives/009822.php">art with living materials</a>. There&#8217;s something about that kind of bio-art that tickles me.</p>
<p>Neat concept: <a href="http://technology.newscientist.com/channel/tech/dn13093-spy-planes-to-recharge-by-clinging-to-power-lines.html">Spy planes to recharge by clinging to power lines</a></p>
<p>Just a small heads up: At some stage over Christmas I&#8217;m going to turn back on blog comments, once I&#8217;ve got the right comment and spam filters installed. It shouldn&#8217;t take long but the blog will be briefly offline during the update.</p>
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		<title>Link Bucket: Cute Design, Browsershots, IxDA &amp; Riding With Robots</title>
		<link>http://www.user-designer.com/index.php/20071211/link-bucket-cute-design-ixda-riding-with-robots/</link>
		<comments>http://www.user-designer.com/index.php/20071211/link-bucket-cute-design-ixda-riding-with-robots/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 21:06:18 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[feel]]></category>
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		<category><![CDATA[social]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20071211/link-bucket-cute-design-ixda-riding-with-robots/</guid>
		<description><![CDATA[Can you tell how much cuter one design, product or toy is than another design, product or toy? How do you know its cuter? Is it how it works? How it feels? How it moves? How it looks? Interesting workshop on Designing Cute Interactive Media at the upcoming Design of Interactive Systems 2008.
Test how your [...]]]></description>
			<content:encoded><![CDATA[<p>Can you tell how much cuter one design, product or toy is than another design, product or toy? How do you know its cuter? Is it how it works? How it feels? How it moves? How it looks? Interesting workshop on <a href="http://www.cutemedia.org">Designing Cute Interactive Media</a> at the upcoming <a href="http://sigchi.org/dis2008">Design of Interactive Systems 2008</a>.</p>
<p>Test how your website looks in different web browsers with <a href="http://browsershots.org">Browsershots</a>.</p>
<p>You might enjoy the high volume <a href="http://www.ixda.org">Interaction Design Association</a> (IxDA) mailing list, which is good for getting a sense of interaction design as practiced in the business world.</p>
<p>Visit <a href="http://www.ridingwithrobots.org">Riding With Robots</a> for eerie photos of what <a href="http://www.space.com/missionlaunches/spirit_lands_040103.html">Spirit</a> and <a href="http://marsrovers.jpl.nasa.gov/mission/status_opportunity.html">Opportunity</a> see on Mars, along with images from other space robots.</p>
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		<title>Link Bucket: Living Glass, Talking Robots, Building GUIs &amp; Dancing</title>
		<link>http://www.user-designer.com/index.php/20071127/link-bucket-living-glass-talking-robots-building-guis-dancing/</link>
		<comments>http://www.user-designer.com/index.php/20071127/link-bucket-living-glass-talking-robots-building-guis-dancing/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 10:58:43 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[dance]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[talk]]></category>

		<guid isPermaLink="false">http://www.user-designer.com/index.php/20071127/link-bucket-living-glass-talking-robots-building-guis-dancing/</guid>
		<description><![CDATA[Any ideas how you would use Living Glass? Reminds me of the Tanaka Auto Door.
Pod-a-licious: Talking Robots: The Podcast on Robotics and A.I. has lots of very interesting audio interviews with researchers who are deeply into flying insect robots, robot brains &#038; emotions, bionic design, robot &#038; human teams, etc, etc.
Some good introductory tutorials on [...]]]></description>
			<content:encoded><![CDATA[<p>Any ideas how you would use <a href="http://uk.youtube.com/watch?v=BlSNi5_ZNv8">Living Glass</a>? Reminds me of the <a href="http://www.youtube.com/watch?v=Pt3k0dhhImo">Tanaka Auto Door</a>.</p>
<p>Pod-a-licious: <a href="http://lis.epfl.ch/index.html?content=resources/podcast/">Talking Robots: The Podcast on Robotics and A.I.</a> has lots of very interesting audio interviews with researchers who are deeply into flying insect robots, robot brains &#038; emotions, bionic design, robot &#038; human teams, etc, etc.</p>
<p><a href="http://www.blinkdagger.com/category/matlab/gui-matlab">Some</a> good introductory tutorials on building Graphical User Interfaces in Matlab.</p>
<p>Go on &#8211; learn <a href="http://www.zefrank.com/invite/swfs/index2.html">how to dance properly</a> with Zefrank.</p>
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		<title>Designing With Social Robot Overlords</title>
		<link>http://www.user-designer.com/index.php/20071121/designing-with-social-robot-overlords/</link>
		<comments>http://www.user-designer.com/index.php/20071121/designing-with-social-robot-overlords/#comments</comments>
		<pubDate>Wed, 21 Nov 2007 16:20:53 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[Adaptable]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Materials]]></category>
		<category><![CDATA[Physical]]></category>
		<category><![CDATA[BCI]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[emergence]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[social]]></category>

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		<description><![CDATA[Last week the New York Times had a very interesting article Led by Robots, Roaches Abandon Instincts. The article discussed José Halloy and co&#8217;s research where by &#8220;using robotic roaches (they) were able to persuade real cockroaches to do things that their instincts told them were not the best idea&#8221;, aka social bug peer pressure [...]]]></description>
			<content:encoded><![CDATA[<p>Last week the New York Times had a very interesting article <a href="http://www.nytimes.com/2007/11/16/us/16roach.html">Led by Robots, Roaches Abandon Instincts</a>. The article discussed <a href="http://homepages.ulb.ac.be/~jhalloy">José Halloy</a> and co&#8217;s research where by <em>&#8220;using robotic roaches (they) were able to persuade real cockroaches to do things that their instincts told them were not the best idea</em>&#8221;, aka social bug peer pressure in <a href="http://en.wikipedia.org/wiki/Emergence">emergent systems</a>.</p>
<p><img src='http://www.user-designer.com/wp-content/pplailly_arena.jpg' width=300 height=199 alt='Robots and Roaches Living Together' /></p>
<p>You can find out more about their research at the <a href="http://leurre.ulb.ac.be/index2.html">LEURRE project</a> website, where they wrote about their work experimenting with <a href="http://leurre.ulb.ac.be/Descript.html">Artificial Life Control in Mixed Societies</a>.</p>
<p>Separately MIT&#8217;s <a href="http://people.csail.mit.edu/brooks">Rodney Brooks</a> and others have been speculating about controlling insects and other creatures via brain implants <a href="http://technology.timesonline.co.uk/tol/news/tech_and_web/article1831494.ece">Can cyborg moths bring down terrorists?</a></p>
<p>There are also examples where social behaviours, such as altruism, occur in other species <a href="http://www.sciencenews.org/articles/20070630/fob7.asp">Ape Aid: Chimps share altruistic capacity with people</a>.</p>
<p>Now imagine designing a living space, a house, where tiny robot (overlords) carry out constant pest control. Not pest control practiced in an aggressive kill-everything-that-isn&#8217;t-human manner. Instead take a subtle holistic approach, which may be more sustainable and environmentally sounder than spraying all kinds of chemicals into our living spaces.</p>
<p>Pest control could be carried out by having the robots exert peer pressure on the insects. Reshaping / redesigning the behaviour of the insects by fooling them into doing what we want, i.e. have a set of tiny ant robots create <a href="http://www.antnest.co.uk/comms.html">Follow Me</a> trails that lead away from inside your house. Or get spiders with robotic brains to encourage other spiders to build webs around your porch light. So at night moths are snagged in spider webs rather than swarming into your house when you open the porch door.</p>
<p>There are lots of other possibilities of adapting / redesigning group behaviours by controlling and influencing a few individuals in a group. For example encourage swarms of fish to swim into waiting nets, or encourage animals to eat food waste from dumps so the waste gets &#8220;recycled naturally&#8221;.</p>
<p>Of course there are negative implications, such as potentially throwing the ecological balance out. Or it&#8217;d become possible to literally send a plague of locusts to attack your annoying neighbour&#8217;s farm.</p>
<p>Insects and their behaviours as design materials!?</p>
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		<title>Link Bucket: Evolving Robotspeak, Designfeast &amp; Co-creation</title>
		<link>http://www.user-designer.com/index.php/20070329/link-bucket-evolving-robotspeak-designfeast-co-creation/</link>
		<comments>http://www.user-designer.com/index.php/20070329/link-bucket-evolving-robotspeak-designfeast-co-creation/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 16:43:53 +0000</pubDate>
		<dc:creator>Mike Bennett</dc:creator>
				<category><![CDATA[Link Bucket]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[feel]]></category>
		<category><![CDATA[font]]></category>
		<category><![CDATA[robot]]></category>

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		<description><![CDATA[Some cute looking robots that evolve their own language. What makes a robot cute?

More design links than you can shake a stick at: Designfeast
Are you a 1 percenter? Check out Co-creators &#8211; its an interesting blog, which mixes in a dose of business sense when talking about aspects of a co-created malleable world.
]]></description>
			<content:encoded><![CDATA[<p>Some cute looking robots that evolve their <a href="http://scienceblogs.com/loom/2007/02/24/evolving_robotspeak.php">own language</a>. What makes a robot cute?</p>
<p><a href='http://www.user-designer.com/wp-content/talking-robots-500.jpg' title='Talking robots'><img src='http://www.user-designer.com/wp-content/talking-robots-500.jpg' alt='Talking robots' width='250' height='188' /></a></p>
<p>More design links than you can shake a stick at: <a href="http://www.designfeast.com">Designfeast</a></p>
<p>Are you a <a href="http://www.co-creators.co.uk/?p=24">1 percenter</a>? Check out <a href="http://www.co-creators.co.uk">Co-creators</a> &#8211; its an interesting blog, which mixes in a dose of business sense when talking about aspects of a <a href="http://www.co-creators.co.uk/?page_id=29">co-created</a> malleable world.</p>
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